- Introduction
- Welcome to Look Out 2010
- Why is Look Out different?
- The Green Cloud: tomorrow's IT model delivered today
- Innovation Radars
- 2010+ Socio-cultural macro trends radar
- 2010+ Technological macro trends
- 2010+ Economic macro trends radar
- 2010+ Political macro trends radar
- 2010+ CxO agenda
- 2010+ Enabling Information Technologies Radar
- Focus On
- Market Views
- Energy and utilities
- Financial services
- Manufacturing
- Public services
- Retail
- Transportation
- Telecom & media
- Tourism
- STEP Trends
- Overview
- Socio-cultural
- Aging Population
- Changing family unit
- Community building
- Digitally connected society
- Eco-awareness
- Individualisation
- Information owned by many
- Intensive lifestyles
- Multi-ethnic society
- Value for nothing
- Zero tolerance
- Technological
- Advanced analytics
- Cloud Computing
- Context-aware Computing
- Corporate governance of IT
- Crowdsourcing
- Data visualisation
- Future Internet
- Green technology
- Human-Computer Interaction
- Identity federation
- Information transparency
- Nanotechnology
- Open source software
- Pace of technological change
- Physical and logical virtualisation
- Representational state transfer
- Rising flood of data
- Semantic web
- Sensors and tracking
- Service-oriented architecture and Business Process management
- Smart objects
- Social computing (web 2.0 – enterprise 2.0)
- Social networks – social media
- Software as a service
- Telecom services as applications
- Ubiquitous and pervasive computing
- Ubiquitous network connectivity
- Utility Computing
- Virtual presence
- Wearable computing
- Web 2.0.
- Wireless mobile computing
- Economic
- Business Process outsourcing
- Competition for natural resources and traditional energy sources
- Customer engagement
- De-commoditisation
- Economic downturn
- Greening business
- Global consumer markets
- Global industry structures
- Global labour and talent market
- Industry consolidation
- Knowledge Process outsourcing
- Localisation
- Micro-segmentation of marketplace
- Peer-to-peer trading
- Rise of the ‘entreployee’
- Scrutinising of big business
- Stakeholder power
- Shareholder power
- Shifting centres of economic activity
- Shift to knowledge-intensive industries
- Ubiquitous access to information
- Venture Philanthropy
- Political
- CxO Agenda
- Ageing workforce
- Business agility
- Business value from It
- Carbon footprint
- Collective genius
- Consumer It
- Corporate governance
- CSR
- Customer demands and intimacy
- Drowning in information
- Emerging markets growth
- Finding and retaining talent
- Generation y workforce and customers
- Green It
- Ideas management
- International competition
- Lean everywhere
- Mobile workforce
- New offshore locations
- Offshoring nearer home
- Open innovation
- 'Prosumer'
- Risk management
- Risk of disruption
- Selling by function rather than goods
- Traceability and visibility
- Transition from recession
- The web 2.0 opportunity
- Web 3.0
- Enabling Information
- 2d barcode
- 3d Location-based services and geographical Information systems
- 3d web
- 4g wireless communication
- AI enhanced robots
- Augmented reality
- Avatars
- Biometrics
- Bionic lens
- Computer vision
- Design personas
- EIM Platforms
- ePaper
- GRC Platforms
- Grid Computing
- Holographics
- IPv6
- LTE
- Machine Learning
- Mashups
- Mesh networks
- Multi-agent systems
- MC-KM systems
- Multi-touch interfaces
- Nanocomputers
- Nanowire power generators
- NLP
- Near Field Communications
- Netbooks
- NoSQL
- Ontologies
- Open source hardware
- Open source mobile
- Physical unclonable Function
- Plastic transistors for flexible displays
- RFID
- Semantic search engines
- Sensor networks
- Solid-state storage
- Speech and voice Processing technologies
- System on Chip
- Virtual reality and virtual worlds
- Virtual retinal display
- Web 2.0 Platforms
- Wireless power
- XBRL
- Home
- Introduction
- Innovation Radars
- Focus On
- Market Views
- STEP Trends
- Overview
- Socio-cultural
- Technological
- Advanced analytics
- Cloud Computing
- Context-aware Computing
- Corporate governance of IT
- Crowdsourcing
- Data visualisation
- Future Internet
- Green technology
- Human-Computer Interaction
- Identity federation
- Information transparency
- Nanotechnology
- Open source software
- Pace of technological change
- Physical and logical virtualisation
- Representational state transfer
- Rising flood of data
- Semantic web
- Sensors and tracking
- Service-oriented architecture and Business Process management
- Smart objects
- Social computing (web 2.0 – enterprise 2.0)
- Social networks – social media
- Software as a service
- Telecom services as applications
- Ubiquitous and pervasive computing
- Ubiquitous network connectivity
- Utility Computing
- Virtual presence
- Wearable computing
- Web 2.0.
- Wireless mobile computing
- Economic
- Business Process outsourcing
- Competition for natural resources and traditional energy sources
- Customer engagement
- De-commoditisation
- Economic downturn
- Greening business
- Global consumer markets
- Global industry structures
- Global labour and talent market
- Industry consolidation
- Knowledge Process outsourcing
- Localisation
- Micro-segmentation of marketplace
- Peer-to-peer trading
- Rise of the ‘entreployee’
- Scrutinising of big business
- Stakeholder power
- Shareholder power
- Shifting centres of economic activity
- Shift to knowledge-intensive industries
- Ubiquitous access to information
- Venture Philanthropy
- Political
- CxO Agenda
- Ageing workforce
- Business agility
- Business value from It
- Carbon footprint
- Collective genius
- Consumer It
- Corporate governance
- CSR
- Customer demands and intimacy
- Drowning in information
- Emerging markets growth
- Finding and retaining talent
- Generation y workforce and customers
- Green It
- Ideas management
- International competition
- Lean everywhere
- Mobile workforce
- New offshore locations
- Offshoring nearer home
- Open innovation
- 'Prosumer'
- Risk management
- Risk of disruption
- Selling by function rather than goods
- Traceability and visibility
- Transition from recession
- The web 2.0 opportunity
- Web 3.0
- Enabling Information
- 2d barcode
- 3d Location-based services and geographical Information systems
- 3d web
- 4g wireless communication
- AI enhanced robots
- Augmented reality
- Avatars
- Biometrics
- Bionic lens
- Computer vision
- Design personas
- EIM Platforms
- ePaper
- GRC Platforms
- Grid Computing
- Holographics
- IPv6
- LTE
- Machine Learning
- Mashups
- Mesh networks
- Multi-agent systems
- MC-KM systems
- Multi-touch interfaces
- Nanocomputers
- Nanowire power generators
- NLP
- Near Field Communications
- Netbooks
- NoSQL
- Ontologies
- Open source hardware
- Open source mobile
- Physical unclonable Function
- Plastic transistors for flexible displays
- RFID
- Semantic search engines
- Sensor networks
- Solid-state storage
- Speech and voice Processing technologies
- System on Chip
- Virtual reality and virtual worlds
- Virtual retinal display
- Web 2.0 Platforms
- Wireless power
- XBRL


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